I had an oppertunity to get out and sling the cardboard this weekend and boy was it a good time.  I have been skeptical of the EDH Cube format since it's inception.  EDH being a format with rigerous deckbuilding requirements seemed like a bad fit to be paired with a limited format.  Happily I was wrong about that.  When built well a Cube can likely handle most building restrictions (depending on how many packs you have time to draft.  5-Color and 250-Magic seem like bad candidates).  Here is a link to the Cube List our playgroup used.

I started out expecting to draft heavy in green, since I believe, it is the best color in EDH.  I ended up with an early [card]Coiling Oracle[/card] and shortly thereafter was able to pick [card]Riku[/card] and [card]Momir Vig[/card].  I originally planned to play with Riku and drafted A LOT of creatures with enters-the-battlefield or death triggers/sac abilities, as well as some powerful spells.  After the drafting section we chose teams and were allowed to pass a few cards (3 I think) to each other for the deckbuilding process.   My group played with 45 life, 60 card decks (highlander OBV) and I ended up having far too many good cards!  This forced me away from Riku and ended up with a pretty sweet Vig deck that looked like this:

Shoe's EDH Cube Draft Deck - Momir Vig

Creatures:
[card]Momir Vig[/card]
[card]Phyrexian Ingester[/card]
[card]Roil Elemental[/card]
[card]Coiling Oracle[/card]
[card]Sage of Epityr[/card]
[card]Mystic Snake[/card]
[card]Invisible Stalker[/card]
[card]Mulldrifter[/card]
[card]Lorescale Coatl[/card]
[card]Sakura-Tribe Elder[/card]
[card]Platinum Angel[/card]
[card]Scavenging Ooze[/card]
[card]Arcanis the Omnipotent[/card]
[card]Wall of Frost[/card] 
[card]Spearbreaker Behemoth[/card] 
[card]Spore Frog[/card] 
Spells:
[card]Hinder[/card]
[card]Bribery[/card]
[card]Sword of Feast and Famine[/card]
[card]Scrabbling Claws[/card]
[card]Tormod's Crypt[/card]
[card]Exclude[/card]
[card]Whispersilk Cloak[/card]
[card]Twincast[/card]
[card]Chord of Calling[/card]
[card]Krosan Grip[/card]
[card]Sol Ring[/card]
[card]Genesis Wave[/card]
[card]Search for Tomorrow[/card]
[card]Sun Droplet[/card]
[card]Darksteel Ingot[/card] 
[card]Back from the Brink[/card] 
[card]Soul Foundry[/card] 

Land:
[card]Mosswort Bridge[/card] 
[card]Evolving Wilds[/card] 
12 Forests
13 Islands
We got a 5th turn [card]Soul Foundry[/card] with a [card]Spore Frog[/card] imprinted on it, which kept my team alive far longer than it should have.  A [card]Painful Quandary[/card] and [card]Lightning Reaver[/card] (cloned in various ways a couple times) by another team cleaned up us first and the other team second rather quickly.  I sat on my first turn [card]Sol Ring[/card] and 2 lands for most of the game, and my teammate, Chris, didn't fare much better.  The random discard from his first turn [card]Gamble[/card] made him discard the planeswalker that was most of his early game plan and we quickly folded to attrition.

All-in-all, EDH cube is rather fun and it something I may try to put together myself.  The UN-Cube and my currently active EDH decks are taking up most of the cards I would need for now, but the format is certainly fun.  It gave me a good reason to play some of the fun cards I tend to avoid due to overuse in the EDH community and was an interesting building experience.  Removal seemed to be a little sparse for most of the colors that weren't black.  My deck seemed light on it, and the entire table couldn't get rid of ONE [card]Lightning Reaver[/card] which seemed like a balance problem.  

In the end, a great time was had by all, and my opinion of EDH Cube has changed.  So, until next time, if you are invited to give EDH cube a try I think you'll enjoy it.