Playing Magic has taken a back seat to other things in my life lately.  In the process of purchasing my first home (yay!), working extra side gigs, and trying to get some of my game designs into playtest...etc.

So since I am not PLAYING much Magic, I have the itch to BUILD for Magic.  Today I finished my UN-CUBE!  400 cards of pure gooftastic goodness.  All the cards that I could include from the un-sets made it in, as well as several cards from other sets to keep abilites on the un-cards as relevant as possible. (see Homarids and cards starting with Z for example).  Decent draft strategies include RW Premium card beats, [card]Now I Know My ABC's[/card] decks, snow-themed decks and much much more.  

HERE IS THE LIST!
 
 
So at 1 am, this (prerelease) weekend I had the oppertunity to draft 3XWorldwake and it was a BLAST!  I went 6-0 with vampire B-u control.  I pulled the Creeping Tar Pits and Vapor Snare (which is a total bomb and worth the splash on its own.)

Here is the deck I ended up with...I'm leaving out the sideboard because it was 100% unplayable.

Worldwake Draft Deck 6-0 Vampire weenie control
1 - Nemesis Trap
1 - Creeping Tar Pits
4 - Island
11 - Swamp
2 - Shoreline Salvager
1 - Tideforce Elemental
1 - Urge to Feed
1 - AEthir Tradewinds
2 - Jagwasp Swarm
2 - Quag Vampires
1 - Pulse Tracker
3 - Ruthless Cullblade
2 - Tomb Hex
1 - Wind Zendikron
1 - Kalastra Highborn
1 - Bloodhusk Ritualist
3 - Caustic Crawler
1 - Smother
1 - Vapor Snare

As you can see, black is back, and in a big way.  I find that red in Worldwake can't deal with creatures well, it has a Prodigal Sorcerer Variant at uncommon, but other than that, most of the burn is player only.  Blue and white get some of the best beaters.  Goliath Sphinx and Admonition Angel both hit the table in the match for 1st place, but when the angel got stolen with Vapor Snare, the land kept falling and the creatures kept disappearing.  I'm no expert drafter, but it seemed like there was a bit of a power struggle for white at the table, 3 players had it in their decks so it ran a little thin.  Green was second most picked with 3 players as well but 2 of them just splashing.  There was a player playing Allies Mill with 5 copies of the blue mill ally whose name I forget.  It didn't do so much and usually just won to beating down with the big fat allies.  The Hedron Crab from the 2 (or 1 i forget how many) Zendikar packs in normal drafts may help, but methinks mill is a sub par strategy in this limited even if you have the cards.

Well, that's all I have time for today. So until next time...

Use YOUR shoes as counters!

-Shoe